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List:       freedesktop-xorg
Subject:    Re: multihead, xorg, and bluetooth keyboard failure
From:       Yan Seiner <yan () seiner ! com>
Date:       2009-11-23 0:33:45
Message-ID: 4B09D869.40606 () seiner ! com
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Yan Seiner wrote:
> I am running a multi-seat config where I have one x server running two 
> heads on one card and a second x server running a single head on 
> another card.
>
> yan@selene:~/xorg$ ps auxwww | grep X
> root 14256 0.6 0.4 623896 17232 tty8 Ss+ Nov21 3:26 /usr/local/bin/X 
> :3 -config /etc/mdm/xorg.conf.nvidia -audit 0 -layout Myth -novtswitch 
> -sharevts -noreset -auth /var/lib/gdm/:3.Xauth -nolisten tcp vt8
> root 30415 0.1 0.3 632500 12780 tty9 Ss+ Nov17 12:41 /usr/local/bin/X 
> :0 -config /etc/mdm/xorg.conf.nvidia -noreset -auth 
> /var/lib/gdm/:0.Xauth -nolisten tcp vt9
>
> The server on :0 further runs a couple of Xephyr sessions, but that's 
> not relevant to the issue.
>
> My problem is with the server on :3. It uses a bluetooth keyboard. 
> When the bluetooth keyboard goes to sleep, the /dev/input/event* 
> device disappears., Once I touch a key, the bluetooth subsystem 
> creates the device again, but X never picks it up.
>

OK I got it fixed, but it's a horrendous kludge.

first off, find out what HAL calls your keyboard.  Then create 
10-x11-keyboard.fdi in

/usr/share/hal/fdi/policy/10osvendor

the second match is the one that matches your bluetooth keyboard

<?xml version="1.0" encoding="ISO-8859-1"?>
<deviceinfo version="0.2">
  <device>
    <!-- FIXME: Support tablets too. -->
    <match key="info.capabilities" contains="input.keyboard">
     <match key="info.product" contains="Broadcom Corp.   Keyboard">
      <merge key="input.x11_driver" type="string">keyboard</merge>
      <match key="/org/freedesktop/Hal/devices/computer:system.kernel.name"
             string="Linux">
        <merge key="input.x11_driver" type="string">evdev</merge>
       </match>
      </match>
    </match>
  </device>
</deviceinfo>

Then change xorg.conf to allow AutoAddDevices for the layout that's 
running the bluetooth keyboard, and remove the input device from the 
layout.  Make sure all other layouts have AutoAddDevices off.

Section "ServerLayout"
    Identifier     "myth"
    Screen      0  "Screen2" 0 0
#    InputDevice    "MouseMyth" "CorePointer"
#    InputDevice    "KeyboardMyth" "CoreKeyboard"
    Option         "SingleCard" "yes"
    Option "AutoAddDevices" "On"
    Option   "AIGLX"   "true"
    Option         "xinerama" "false"
EndSection

Bingo - autodetected bluetooth.

But it allows only a single bluetooth keyboard on the entire system, and 
only one X server can autodetect devices.

What's really needed is to allow each X server to pick from a set of 
allowable devices, not from the entire pool of input devices attached to 
the system.

If you just turn AutoAddDevices on and set HAL up to funnel all 
keyboards to input.x11_driver, then the X server will use every single 
keyboard.  Including the ones that are already attached to other X servers.

There must be a better way.

-- 

   o__
   ,>/'_         o__
   (_)\(_)       ,>/'_          o__
A day may come  (_)\(_)         ,>/'_      o__
when the courage of men fails, (_)\(_)     ,>/'_ 
when we forsake our friends and break all (_)\(_)
bonds of fellowship, but it is not this day.
It is not this day!
This day we ride!


["Xorg.3.log" (text/x-log)]

This is a pre-release version of the X server from The X.Org Foundation.
It is not supported in any way.
Bugs may be filed in the bugzilla at http://bugs.freedesktop.org/.
Select the "xorg" product for bugs you find in this release.
Before reporting bugs in pre-release versions please check the
latest version in the X.Org Foundation git repository.
See http://wiki.x.org/wiki/GitPage for git access instructions.

X.Org X Server 1.7.99.1
Release Date: (unreleased)
X Protocol Version 11, Revision 0
Build Operating System: Linux 2.6.30 x86_64 
Current Operating System: Linux selene 2.6.30 #1 SMP Thu Jun 11 12:39:33 PDT 2009 \
x86_64 Kernel command line: root=/dev/md0 ro quiet 
Build Date: 13 November 2009  06:07:05AM
 
Current version of pixman: 0.17.1
	Before reporting problems, check http://wiki.x.org
	to make sure that you have the latest version.
Markers: (--) probed, (**) from config file, (==) default setting,
	(++) from command line, (!!) notice, (II) informational,
	(WW) warning, (EE) error, (NI) not implemented, (??) unknown.
(==) Log file: "/usr/local/var/log/Xorg.3.log", Time: Sun Nov 22 10:59:34 2009
(++) Using config file: "/etc/mdm/xorg.conf.nvidia"
(++) ServerLayout "myth"
(**) |-->Screen "Screen2" (0)
(**) |   |-->Monitor "sharp"
(**) |   |-->Device "Device2"
(**) Option "SingleCard" "yes"
(II) Isolating PCI bus "2:0:0"
(**) Option "DontZap" "true"
(**) Option "BlankTime" "0"
(**) Option "StandbyTime" "0"
(**) Option "SuspendTime" "0"
(**) Option "OffTime" "0"
(**) Option "Xinerama" "false"
(**) Option "AIGLX" "true"
(**) Option "AutoAddDevices" "On"
(**) Automatically adding devices
(==) Automatically enabling devices
(WW) The directory "/usr/local/lib/X11/fonts/misc/" does not exist.
	Entry deleted from font path.
(WW) The directory "/usr/local/lib/X11/fonts/TTF/" does not exist.
	Entry deleted from font path.
(WW) The directory "/usr/local/lib/X11/fonts/OTF" does not exist.
	Entry deleted from font path.
(WW) The directory "/usr/local/lib/X11/fonts/Type1/" does not exist.
	Entry deleted from font path.
(WW) The directory "/usr/local/lib/X11/fonts/100dpi/" does not exist.
	Entry deleted from font path.
(WW) The directory "/usr/local/lib/X11/fonts/75dpi/" does not exist.
	Entry deleted from font path.
(==) FontPath set to:
	
(==) ModulePath set to "/usr/local/lib/xorg/modules"
(**) Extension "Composite" is enabled
(**) Extension "RENDER" is enabled
(**) Extension "DAMAGE" is enabled
(II) Cannot locate a core pointer device.
(II) Cannot locate a core keyboard device.
(II) The server relies on HAL to provide the list of input devices.
	If no devices become available, reconfigure HAL or disable AllowEmptyInput.
(II) Loader magic: 0x7c4460
(II) Module ABI versions:
	X.Org ANSI C Emulation: 0.4
	X.Org Video Driver: 6.0
	X.Org XInput driver : 7.0
	X.Org Server Extension : 2.0
(++) using VT number 8

(--) PCI:*(0:2:0:0) 10de:0640:196e:0643 rev 161, Mem @ 0xfa000000/16777216, \
0xe0000000/268435456, 0xf8000000/33554432, I/O @ 0x00008c00/128, BIOS @ \
0x????????/524288 (II) Open ACPI successful (/var/run/acpid.socket)
(II) "extmod" will be loaded. This was enabled by default and also specified in the \
config file. (II) "dbe" will be loaded. This was enabled by default and also \
specified in the config file. (II) "glx" will be loaded. This was enabled by default \
and also specified in the config file. (II) "dri" will be loaded by default.
(II) "dri2" will be loaded by default.
(II) LoadModule: "dbe"
(II) Loading /usr/local/lib/xorg/modules/extensions/libdbe.so
(II) Module dbe: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.0.0
	Module class: X.Org Server Extension
	ABI class: X.Org Server Extension, version 2.0
(II) Loading extension DOUBLE-BUFFER
(II) LoadModule: "extmod"
(II) Loading /usr/local/lib/xorg/modules/extensions/libextmod.so
(II) Module extmod: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.0.0
	Module class: X.Org Server Extension
	ABI class: X.Org Server Extension, version 2.0
(II) Loading extension MIT-SCREEN-SAVER
(II) Loading extension XFree86-VidModeExtension
(II) Loading extension XFree86-DGA
(II) Loading extension DPMS
(II) Loading extension XVideo
(II) Loading extension XVideo-MotionCompensation
(II) Loading extension X-Resource
(II) LoadModule: "type1"
(WW) Warning, couldn't open module type1
(II) UnloadModule: "type1"
(EE) Failed to load module "type1" (module does not exist, 0)
(II) LoadModule: "freetype"
(WW) Warning, couldn't open module freetype
(II) UnloadModule: "freetype"
(EE) Failed to load module "freetype" (module does not exist, 0)
(II) LoadModule: "glx"
(II) Loading /usr/local/lib/xorg/modules/extensions/libglx.so
(II) Module glx: vendor="NVIDIA Corporation"
	compiled for 4.0.2, module version = 1.0.0
	Module class: X.Org Server Extension
(II) NVIDIA GLX Module  190.42  Tue Oct 20 21:19:30 PDT 2009
(II) Loading extension GLX
(II) LoadModule: "dri"
(II) Loading /usr/local/lib/xorg/modules/extensions/libdri.so
(II) Module dri: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.0.0
	ABI class: X.Org Server Extension, version 2.0
(II) Loading extension XFree86-DRI
(II) LoadModule: "dri2"
(II) Loading /usr/local/lib/xorg/modules/extensions/libdri2.so
(II) Module dri2: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.1.0
	ABI class: X.Org Server Extension, version 2.0
(II) Loading extension DRI2
(II) LoadModule: "nvidia"
(II) Loading /usr/local/lib/xorg/modules/drivers/nvidia_drv.so
(II) Module nvidia: vendor="NVIDIA Corporation"
	compiled for 4.0.2, module version = 1.0.0
	Module class: X.Org Video Driver
(II) NVIDIA dlloader X Driver  190.42  Tue Oct 20 20:42:04 PDT 2009
(II) NVIDIA Unified Driver for all Supported NVIDIA GPUs
(II) Primary Device is: PCI 02@00:00:0
(II) Loading sub module "fb"
(II) LoadModule: "fb"
(II) Loading /usr/local/lib/xorg/modules/libfb.so
(II) Module fb: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.0.0
	ABI class: X.Org ANSI C Emulation, version 0.4
(II) Loading sub module "wfb"
(II) LoadModule: "wfb"
(II) Loading /usr/local/lib/xorg/modules/libwfb.so
(II) Module wfb: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 1.0.0
	ABI class: X.Org ANSI C Emulation, version 0.4
(II) Loading sub module "ramdac"
(II) LoadModule: "ramdac"
(II) Module "ramdac" already built-in
(WW) VGA arbiter: cannot open kernel arbiter, no multi-card support
(**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
(==) NVIDIA(0): RGB weight 888
(==) NVIDIA(0): Default visual is TrueColor
(==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0)
(**) NVIDIA(0): Option "TwinView" "0"
(**) NVIDIA(0): Option "AllowGLXWithComposite" "true"
(**) NVIDIA(0): Option "UseEdidDpi" "FALSE"
(**) NVIDIA(0): Option "DPI" "100 x 100"
(**) NVIDIA(0): Option "SLI" "off"
(**) NVIDIA(0): Option "MultiGPU" "off"
(**) NVIDIA(0): Option "TripleBuffer" "true"
(**) NVIDIA(0): Option "ProbeAllGpus" "false"
(**) NVIDIA(0): Option "ModeDebug" "true"
(**) Nov 22 10:59:34 NVIDIA(0): Enabling RENDER acceleration
(**) Nov 22 10:59:34 NVIDIA(0): NVIDIA SLI disabled.
(**) Nov 22 10:59:34 NVIDIA(0): NVIDIA Multi-GPU disabled.
(II) Nov 22 10:59:34 NVIDIA(0): Support for GLX with the Damage and Composite X \
extensions is (II) Nov 22 10:59:34 NVIDIA(0):     enabled.
(II) Nov 22 10:59:34 NVIDIA(0): NVIDIA GPU GeForce 9500 GT (G96) at PCI:2:0:0 (GPU-0)
(--) Nov 22 10:59:34 NVIDIA(0): Memory: 524288 kBytes
(--) Nov 22 10:59:34 NVIDIA(0): VideoBIOS: 62.94.4b.00.51
(II) Nov 22 10:59:34 NVIDIA(0): Detected PCI Express Link width: 8X
(--) Nov 22 10:59:34 NVIDIA(0): Interlaced video modes are supported on this GPU
(--) Nov 22 10:59:34 NVIDIA(0): Connected display device(s) on GeForce 9500 GT at \
PCI:2:0:0: (--) Nov 22 10:59:34 NVIDIA(0):     SHARP HDMI (DFP-0)
(--) Nov 22 10:59:34 NVIDIA(0): SHARP HDMI (DFP-0): 330.0 MHz maximum pixel clock
(--) Nov 22 10:59:34 NVIDIA(0): SHARP HDMI (DFP-0): Internal Dual Link TMDS
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): --- EDID for SHARP HDMI (DFP-0) ---
(--) Nov 22 10:59:34 NVIDIA(0): EDID Version                 : 1.3
(--) Nov 22 10:59:34 NVIDIA(0): Manufacturer                 : SHP
(--) Nov 22 10:59:34 NVIDIA(0): Monitor Name                 : SHARP HDMI
(--) Nov 22 10:59:34 NVIDIA(0): Product ID                   : 4032
(--) Nov 22 10:59:34 NVIDIA(0): 32-bit Serial Number         : 16843009
(--) Nov 22 10:59:34 NVIDIA(0): Serial Number String         : 
(--) Nov 22 10:59:34 NVIDIA(0): Manufacture Date             : 2005, week 0
(--) Nov 22 10:59:34 NVIDIA(0): DPMS Capabilities            : Active Off
(--) Nov 22 10:59:34 NVIDIA(0): Prefer first detailed timing : Yes
(--) Nov 22 10:59:34 NVIDIA(0): Supports GTF                 : No
(--) Nov 22 10:59:34 NVIDIA(0): Maximum Image Size           : 820mm x 460mm
(--) Nov 22 10:59:34 NVIDIA(0): Valid HSync Range            : 15.0 kHz - 46.0 kHz
(--) Nov 22 10:59:34 NVIDIA(0): Valid VRefresh Range         : 59 Hz - 61 Hz
(--) Nov 22 10:59:34 NVIDIA(0): EDID maximum pixel clock     : 80.0 MHz
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): Detailed Timings:
(--) Nov 22 10:59:34 NVIDIA(0):   1920 x 1080 @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 74.25 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1920, 2008
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 2052, 2200
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 1080, 1084
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 1094, 1124
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : +/+
(--) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interlaced
(--) Nov 22 10:59:34 NVIDIA(0):   720  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 720, 736
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 798, 858
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 489
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 495, 525
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):   1280 x 720  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 74.25 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1280, 1390
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 1430, 1650
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 720, 725
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 730, 750
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : +/+
(--) Nov 22 10:59:34 NVIDIA(0):   1440 x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1440, 1478
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 1602, 1716
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 488
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 494, 524
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interlaced
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): CEA-861B Timings:
(--) Nov 22 10:59:34 NVIDIA(0):   1920 x 1080 @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 74.18 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1920, 2008
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 2052, 2200
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 1080, 1084
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 1094, 1124
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : +/+
(--) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interlaced
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 5
(--) Nov 22 10:59:34 NVIDIA(0):   720  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 720, 736
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 798, 858
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 489
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 495, 525
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 2
(--) Nov 22 10:59:34 NVIDIA(0):   720  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 720, 736
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 798, 858
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 489
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 495, 525
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 3
(--) Nov 22 10:59:34 NVIDIA(0):   1280 x 720  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 74.18 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1280, 1390
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 1430, 1650
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 720, 725
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 730, 750
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : +/+
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 4
(--) Nov 22 10:59:34 NVIDIA(0):   720  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1440, 1478
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 1602, 1716
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 488
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 494, 524
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interlaced
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 6
(--) Nov 22 10:59:34 NVIDIA(0):   720  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 27.00 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1440, 1478
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 1602, 1716
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 488
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 494, 524
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interlaced
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 7
(--) Nov 22 10:59:34 NVIDIA(0):   640  x 480  @ 60 Hz
(--) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 25.17 MHz
(--) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 640, 656
(--) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 752, 800
(--) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 480, 490
(--) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 492, 525
(--) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : -/-
(--) Nov 22 10:59:34 NVIDIA(0):     CEA Format       : 1
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): Raw EDID bytes:
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0):   00 ff ff ff ff ff ff 00  4d 10 c0 0f 01 01 01 01
(--) Nov 22 10:59:34 NVIDIA(0):   00 0f 01 03 80 52 2e 78  2a 1b be a2 55 34 b3 26
(--) Nov 22 10:59:34 NVIDIA(0):   14 4a 52 00 00 00 01 01  01 01 01 01 01 01 01 01
(--) Nov 22 10:59:34 NVIDIA(0):   01 01 01 01 01 01 01 1d  80 18 71 1c 16 20 58 2c
(--) Nov 22 10:59:34 NVIDIA(0):   25 00 34 cd 31 00 00 9e  8c 0a d0 8a 20 e0 2d 10
(--) Nov 22 10:59:34 NVIDIA(0):   10 3e 96 00 67 cd 21 00  00 18 00 00 00 fc 00 53
(--) Nov 22 10:59:34 NVIDIA(0):   48 41 52 50 20 48 44 4d  49 0a 20 20 00 00 00 fd
(--) Nov 22 10:59:34 NVIDIA(0):   00 3b 3d 0f 2e 08 00 0a  20 20 20 20 20 20 01 89
(--) Nov 22 10:59:34 NVIDIA(0):   02 03 1a 71 47 85 02 03  04 06 07 01 23 09 07 07
(--) Nov 22 10:59:34 NVIDIA(0):   83 01 00 00 65 03 0c 00  10 00 01 1d 00 72 51 d0
(--) Nov 22 10:59:34 NVIDIA(0):   1e 20 6e 28 55 00 34 cd  31 00 00 1e 8c 0a d0 8a
(--) Nov 22 10:59:34 NVIDIA(0):   20 e0 2d 10 10 3e 96 00  34 cd 31 00 00 18 8c 0a
(--) Nov 22 10:59:34 NVIDIA(0):   a0 14 51 f0 16 00 26 7c  43 00 67 cd 21 00 00 98
(--) Nov 22 10:59:34 NVIDIA(0):   8c 0a a0 14 51 f0 16 00  26 7c 43 00 34 cd 31 00
(--) Nov 22 10:59:34 NVIDIA(0):   00 98 00 00 00 00 00 00  00 00 00 00 00 00 00 00
(--) Nov 22 10:59:34 NVIDIA(0):   00 00 00 00 00 00 00 00  00 00 00 00 00 00 00 03
(--) Nov 22 10:59:34 NVIDIA(0): 
(--) Nov 22 10:59:34 NVIDIA(0): --- End of EDID for SHARP HDMI (DFP-0) ---
(--) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): Frequency information for SHARP HDMI (DFP-0):
(II) Nov 22 10:59:34 NVIDIA(0):   HorizSync   : 15.000-46.000 kHz
(II) Nov 22 10:59:34 NVIDIA(0):   VertRefresh : 59.000-61.000 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     (HorizSync from EDID)
(II) Nov 22 10:59:34 NVIDIA(0):     (VertRefresh from EDID)
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): --- Building ModePool for SHARP HDMI (DFP-0) ---
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1080":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1080 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1080, 1084
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1094, 1124
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x720":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 720 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1390
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1430, 1650
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  725
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  730,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1440x480":
(II) Nov 22 10:59:34 NVIDIA(0):     1440 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1440, 1478
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1602, 1716
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1080":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1080 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1080, 1084
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1094, 1124
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x720":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 720 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1390
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1430, 1650
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  725
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  730,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     1440 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1440, 1478
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1602, 1716
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     1440 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1440, 1478
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1602, 1716
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     For use as DFP backend.
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 25.17 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  490
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): Native backend timings for SHARP HDMI (DFP-0):
(II) Nov 22 10:59:34 NVIDIA(0):   1920 x 1080 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Pixel Clock      : 74.250 MHz
(II) Nov 22 10:59:34 NVIDIA(0):     HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):     HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):     VRes, VSyncStart : 1080, 1084
(II) Nov 22 10:59:34 NVIDIA(0):     VSyncEnd, VTotal : 1094, 1124
(II) Nov 22 10:59:34 NVIDIA(0):     H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     Extra            : Interace
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1080":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1080 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1080, 1084
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1094, 1124
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled and Native AspectScaled \
are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered and Native \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; \
collapsing Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         \
1920x1080 (II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1620x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x720":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 720 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1390
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1430, 1650
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  725
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  730,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled and Native AspectScaled \
are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         \
1280x720 (II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          1280x720
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1440x480":
(II) Nov 22 10:59:34 NVIDIA(0):     1440 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1440, 1478
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1602, 1716
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1440x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          1440x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1920x640
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1080":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1080 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1080, 1084
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1094, 1124
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled and Native AspectScaled \
are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered and Native \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1620x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1620x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x720":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 720 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1390
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1430, 1650
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  725
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  730,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled and Native AspectScaled \
are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing Native \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         \
1280x720 (II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          1280x720
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 13.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  739
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  801,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1440x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 13.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  739
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  801,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  488
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  494,  524
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1440x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: EDID
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 25.17 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  490
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1080":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 540 @ 120 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Configuration file ModeLine
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2008
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  540,  542
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  547,  562
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (120.1 Hz) out of range \
(59.000-61.000 Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring \
VertRefresh check for DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode \
validation (II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1920x1080": \
1920x1080 (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; \
collapsing Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         \
1920x540 (II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x540
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1368x720":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 688 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Configuration file ModeLine
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 79.70 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1440
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1480, 1752
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  688,  722
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  724,  758
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1368x720": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1280x688
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1032
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x480":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Configuration file ModeLine
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 27.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  736
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  798,  858
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  495,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "720x480": 720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are \
identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
AspectScaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered and BestFit \
Scaled are identical; (II) Nov 22 10:59:34 NVIDIA(GPU-0):         collapsing BestFit \
Scaled. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Centered          720x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native Scaled            1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     Native AspectScaled      1620x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x350":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 350 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  736,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  350,  382
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  385,  445
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x350": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x350
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x175":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 175 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 15.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  336
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  368,  416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  175,  191
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  192,  222
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.3 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x175": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x175
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x400":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 400 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  736,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  400,  401
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  404,  445
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x400": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x400
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x200":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 200 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 15.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  336
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  368,  416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  200,  200
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  202,  222
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.3 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x200": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x200
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x400":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 400 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 35.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  756
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  828,  936
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  400,  401
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  404,  446
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "720x400": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x400
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "360x200":
(II) Nov 22 10:59:34 NVIDIA(0):     360 x 200 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 17.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  360,  378
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  414,  468
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  200,  200
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  202,  223
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "360x200": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         360x200
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 25.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  490
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x240":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 240 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 12.59 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  328
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  376,  400
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  240,  245
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  246,  262
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x240
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 73 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  704,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  520
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.8 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x240":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 240 @ 73 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 15.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  332
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  352,  416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  240,  244
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  246,  260
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.8 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x240
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  720,  840
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  481
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  484,  500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x240":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 240 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 15.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  328
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  360,  420
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  240,  240
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  242,  250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x240
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 36.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  696
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  481
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  484,  509
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "320x240":
(II) Nov 22 10:59:34 NVIDIA(0):     320 x 240 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 18.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  320,  348
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  376,  416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  240,  240
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  242,  254
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         320x240
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 56 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 36.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  824
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  603,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (56.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "400x300":
(II) Nov 22 10:59:34 NVIDIA(0):     400 x 300 @ 56 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 18.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  400,  412
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  448,  512
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  300,  300
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  301,  312
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (56.3 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         400x300
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 40.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  840
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  605,  628
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "400x300":
(II) Nov 22 10:59:34 NVIDIA(0):     400 x 300 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 20.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  400,  420
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  484,  528
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  300,  300
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  302,  314
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         400x300
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 72 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 50.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  856
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  637
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  643,  666
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.1 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "400x300":
(II) Nov 22 10:59:34 NVIDIA(0):     400 x 300 @ 72 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 25.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  400,  428
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  488,  520
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  300,  318
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  321,  333
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.1 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         400x300
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 49.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  816
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  604,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (46.9 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "400x300":
(II) Nov 22 10:59:34 NVIDIA(0):     400 x 300 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 24.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  400,  408
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  448,  528
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  300,  300
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  302,  312
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (46.9 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         400x300
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 56.30 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  604,  631
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (53.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "400x300":
(II) Nov 22 10:59:34 NVIDIA(0):     400 x 300 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 28.15 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  400,  416
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  448,  524
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  300,  300
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  302,  315
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (53.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.3 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         400x300
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 87 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 44.90 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1032
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  768
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  776,  817
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (87.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "512x384":
(II) Nov 22 10:59:34 NVIDIA(0):     512 x 384 @ 87 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 22.45 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  512,  516
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  604,  632
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  384,  384
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  388,  408
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (87.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         512x384
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 65.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  771
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  777,  806
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.4 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "512x384":
(II) Nov 22 10:59:34 NVIDIA(0):     512 x 384 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 32.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  512,  524
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  592,  672
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  384,  385
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  388,  403
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.4 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         512x384
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 75.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  771
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  777,  806
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (56.5 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (70.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "512x384":
(II) Nov 22 10:59:34 NVIDIA(0):     512 x 384 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 37.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  512,  524
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  592,  664
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  384,  385
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  388,  403
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (56.5 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (70.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         512x384
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 78.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1040
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  769
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  772,  800
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (60.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "512x384":
(II) Nov 22 10:59:34 NVIDIA(0):     512 x 384 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 39.38 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  512,  520
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  568,  656
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  384,  384
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  386,  400
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (60.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         512x384
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 94.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1072
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  769
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  772,  808
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "512x384":
(II) Nov 22 10:59:34 NVIDIA(0):     512 x 384 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 47.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  512,  536
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  584,  688
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  384,  384
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  386,  404
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (68.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         512x384
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1152x864":
(II) Nov 22 10:59:34 NVIDIA(0):     1152 x 864 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1152, 1216
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  864,  865
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  868,  900
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "576x432":
(II) Nov 22 10:59:34 NVIDIA(0):     576 x 432 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 54.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  576,  608
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  672,  800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  432,  432
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  434,  450
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (67.5 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "576x432": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         576x432
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x960":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 960 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1376
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  960,  961
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 54.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  688
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  744,  900
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  480
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  482,  500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (60.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x960":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 960 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 148.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  960,  961
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 74.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  864
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  480
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  482,  505
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (85.9 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1328
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x512":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 512 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 54.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  720,  844
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  512,  512
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  514,  533
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (64.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x512
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 135.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1296
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (135.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x512":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 512 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 67.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  648
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  720,  844
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  512,  512
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  514,  533
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (80.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x512
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 157.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (157.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x512":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 512 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 78.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  864
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  512,  512
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  514,  536
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (91.1 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x512
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 162.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (162.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 81.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  600
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  602,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (81.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 65 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 175.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 65 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 87.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  600
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  602,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (87.8 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 189.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 94.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  600
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  602,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 202.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 101.25 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  600
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  602,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (101.2 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 229.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 114.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  600
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  602,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (114.8 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1792x1344":
(II) Nov 22 10:59:34 NVIDIA(0):     1792 x 1344 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 204.80 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1792, 1920
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1344, 1345
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "896x672":
(II) Nov 22 10:59:34 NVIDIA(0):     896 x 672 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 102.40 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  896,  960
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1060, 1224
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  672,  672
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  674,  697
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (102.4 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1792x1344":
(II) Nov 22 10:59:34 NVIDIA(0):     1792 x 1344 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 261.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1792, 1888
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1344, 1345
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "896x672":
(II) Nov 22 10:59:34 NVIDIA(0):     896 x 672 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 130.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  896,  944
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1052, 1228
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  672,  672
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  674,  708
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (130.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1856x1392":
(II) Nov 22 10:59:34 NVIDIA(0):     1856 x 1392 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 218.30 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1856, 1952
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1392, 1393
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "928x696":
(II) Nov 22 10:59:34 NVIDIA(0):     928 x 696 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 109.15 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  928,  976
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1088, 1264
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  696,  696
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  698,  719
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (109.2 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1856x1392":
(II) Nov 22 10:59:34 NVIDIA(0):     1856 x 1392 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 288.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1856, 1984
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1392, 1393
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "928x696":
(II) Nov 22 10:59:34 NVIDIA(0):     928 x 696 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 144.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  928,  992
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1104, 1280
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  696,  696
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  698,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (144.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1440":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1440 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 234.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1440, 1441
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "960x720":
(II) Nov 22 10:59:34 NVIDIA(0):     960 x 720 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 117.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  960, 1024
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1128, 1300
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  720
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  722,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (117.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1440":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1440 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 297.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2064
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1440, 1441
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "960x720":
(II) Nov 22 10:59:34 NVIDIA(0):     960 x 720 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 148.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  960, 1032
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1144, 1320
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  720
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  722,  750
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "832x624":
(II) Nov 22 10:59:34 NVIDIA(0):     832 x 624 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 57.28 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  832,  864
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  928, 1152
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  624,  625
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  628,  667
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (49.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (74.6 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "832x624": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         832x624
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "416x312":
(II) Nov 22 10:59:34 NVIDIA(0):     416 x 312 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 28.64 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  416,  432
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  464,  576
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  312,  312
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  314,  333
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (49.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (74.7 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "416x312": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         416x312
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1400x1050":
(II) Nov 22 10:59:34 NVIDIA(0):     1400 x 1050 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 122.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1400, 1488
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1640, 1880
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1050, 1052
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1064, 1082
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (122.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "700x525":
(II) Nov 22 10:59:34 NVIDIA(0):     700 x 525 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 61.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  700,  744
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  820,  940
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  525,  526
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  532,  541
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (64.9 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "700x525": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         700x525
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1400x1050":
(II) Nov 22 10:59:34 NVIDIA(0):     1400 x 1050 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 155.80 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1400, 1464
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1784, 1912
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1050, 1052
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1064, 1090
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (155.8 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "700x525":
(II) Nov 22 10:59:34 NVIDIA(0):     700 x 525 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 77.90 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  700,  732
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  892,  956
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  525,  526
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  532,  545
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (81.5 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (74.8 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "700x525": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         700x525
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1440":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1440 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 341.35 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2072
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2288, 2656
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1440, 1441
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1444, 1512
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (341.4 MHz) too high \
for (WW) Nov 22 10:59:34 NVIDIA(0):     Display Device (Max: 330.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "960x720":
(II) Nov 22 10:59:34 NVIDIA(0):     960 x 720 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 170.68 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  960, 1036
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1144, 1328
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  720,  720
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  722,  756
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (170.7 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "2048x1536":
(II) Nov 22 10:59:34 NVIDIA(0):     2048 x 1536 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 266.95 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 2048, 2200
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2424, 2800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1536, 1537
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1540, 1589
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (267.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 133.47 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1100
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1212, 1400
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  768
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  770,  794
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (133.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "2048x1536":
(II) Nov 22 10:59:34 NVIDIA(0):     2048 x 1536 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 340.48 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 2048, 2216
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1536, 1537
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1540, 1603
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (340.5 MHz) too high \
for (WW) Nov 22 10:59:34 NVIDIA(0):     Display Device (Max: 330.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 170.24 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1108
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  768
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  770,  801
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (170.2 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "2048x1536":
(II) Nov 22 10:59:34 NVIDIA(0):     2048 x 1536 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 388.04 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 2048, 2216
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1536, 1537
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1540, 1612
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (388.0 MHz) too high \
for (WW) Nov 22 10:59:34 NVIDIA(0):     Display Device (Max: 330.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: X Server
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 194.02 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1108
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  768
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  770,  806
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : DoubleScan
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (194.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x350":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 350 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  736,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  350,  382
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  385,  445
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x350": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x350
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x400":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 400 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  672
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  736,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  400,  401
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  404,  445
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x400": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x400
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "720x400":
(II) Nov 22 10:59:34 NVIDIA(0):     720 x 400 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 35.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  720,  756
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  828,  936
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  400,  401
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  404,  446
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "720x400": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         720x400
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 25.18 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  490
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  525
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 73 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  704,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  489
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  492,  520
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.8 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 31.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  656
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  720,  840
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  481
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  484,  500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "640x480":
(II) Nov 22 10:59:34 NVIDIA(0):     640 x 480 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 36.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  640,  696
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  752,  832
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  480,  481
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  484,  509
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         640x480
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 56 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 36.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  824
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  603,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (56.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 40.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  840
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  605,  628
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 72 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 50.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  856
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  637
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  643,  666
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.1 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (72.2 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 49.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  816
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  604,  625
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (46.9 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "800x600":
(II) Nov 22 10:59:34 NVIDIA(0):     800 x 600 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 56.30 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart :  800,  832
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  600,  601
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  604,  631
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (53.7 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (85.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         800x600
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 87 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 44.90 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1032
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  768
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  776,  817
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):       Extra            : Interlace
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (87.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 65.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  771
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  777,  806
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (48.4 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 75.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  771
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  777,  806
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/-
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (56.5 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (70.1 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 78.75 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1040
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  769
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  772,  800
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(II) Nov 22 10:59:34 NVIDIA(0):     HorizSync (60.0 kHz) out of range (15.000-46.000 \
kHz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring HorizSync check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     VertRefresh (75.0 Hz) out of range (59.000-61.000 \
Hz); (II) Nov 22 10:59:34 NVIDIA(0):         however, ignoring VertRefresh check for \
DFP frontend (II) Nov 22 10:59:34 NVIDIA(0):         mode validation
(II) Nov 22 10:59:34 NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit and Native are identical; collapsing \
Native. (II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Centered         1024x768
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          0
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit Scaled           1920x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Horizontal Taps        1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Vertical Taps          1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base SuperSample       1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Base Depth             32
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Distributed Rendering  1
(II) Nov 22 10:59:34 NVIDIA(GPU-0):       Overlay Depth          32
(II) Nov 22 10:59:34 NVIDIA(0):     Mode is valid.
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1024x768":
(II) Nov 22 10:59:34 NVIDIA(0):     1024 x 768 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 94.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1024, 1072
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  768,  769
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  772,  808
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1152x864":
(II) Nov 22 10:59:34 NVIDIA(0):     1152 x 864 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1152, 1216
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  864,  865
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  868,  900
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x960":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 960 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1376
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  960,  961
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x960":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 960 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 148.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart :  960,  961
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 108.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1328
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 135.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1296
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (135.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1280x1024":
(II) Nov 22 10:59:34 NVIDIA(0):     1280 x 1024 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 157.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1280, 1344
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1024, 1025
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (157.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 162.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (162.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 65 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 175.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 70 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 189.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 202.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1600x1200":
(II) Nov 22 10:59:34 NVIDIA(0):     1600 x 1200 @ 85 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 229.50 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1600, 1664
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1200, 1201
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : +/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1792x1344":
(II) Nov 22 10:59:34 NVIDIA(0):     1792 x 1344 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 204.80 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1792, 1920
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1344, 1345
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1792x1344":
(II) Nov 22 10:59:34 NVIDIA(0):     1792 x 1344 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 261.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1792, 1888
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1344, 1345
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1856x1392":
(II) Nov 22 10:59:34 NVIDIA(0):     1856 x 1392 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 218.30 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1856, 1952
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1392, 1393
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1856x1392":
(II) Nov 22 10:59:34 NVIDIA(0):     1856 x 1392 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 288.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1856, 1984
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1392, 1393
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1440":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1440 @ 60 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 234.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2048
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1440, 1441
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0):   Validating Mode "1920x1440":
(II) Nov 22 10:59:34 NVIDIA(0):     1920 x 1440 @ 75 Hz
(II) Nov 22 10:59:34 NVIDIA(0):     Mode Source: VESA
(II) Nov 22 10:59:34 NVIDIA(0):       Pixel Clock      : 297.00 MHz
(II) Nov 22 10:59:34 NVIDIA(0):       HRes, HSyncStart : 1920, 2064
(II) Nov 22 10:59:34 NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
(II) Nov 22 10:59:34 NVIDIA(0):       VRes, VSyncStart : 1440, 1441
(II) Nov 22 10:59:34 NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
(II) Nov 22 10:59:34 NVIDIA(0):       H/V Polarity     : -/+
(WW) Nov 22 10:59:34 NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high \
for EDID (WW) Nov 22 10:59:34 NVIDIA(0):     (EDID Max: 80.0 MHz).
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): --- Done building ModePool for SHARP HDMI (DFP-0) ---
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): --- Modes in ModePool for SHARP HDMI (DFP-0) ---
(II) Nov 22 10:59:34 NVIDIA(0): "nvidia-auto-select" : 1920 x 1080 @  60.1 Hz \
Interlace  (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): "1920x1080"          : 1920 x \
1080 @  60.1 Hz Interlace  (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): \
"1920x1080_60i"      : 1920 x 1080 @  60.1 Hz Interlace  (from: EDID) (II) Nov 22 \
10:59:34 NVIDIA(0): "1920x1080_60i_0"    : 1920 x 1080 @ 59.94/60 Hz (CEA-861B Format \
5) (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): "1920x540_120i"      : 1920 x  540 @ \
120.1 Hz Interlace  (from: X Configuration file ModeLine) (II) Nov 22 10:59:34 \
NVIDIA(0): "1440x480"           : 1440 x  480 @  60.1 Hz Interlace  (from: EDID) (II) \
Nov 22 10:59:34 NVIDIA(0): "1440x480_60i"       : 1440 x  480 @  60.1 Hz Interlace  \
(from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): "1280x720"           : 1280 x  720 @  \
60.0 Hz  (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): "1280x720_60"        : 1280 x  \
720 @  60.0 Hz  (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): "1280x720_60_0"      : \
1280 x  720 @ 59.94/60 Hz (CEA-861B Format 4) (from: EDID) (II) Nov 22 10:59:34 \
NVIDIA(0): "1368x720"           : 1280 x  688 @  60.0 Hz  (from: X Configuration file \
ModeLine) (II) Nov 22 10:59:34 NVIDIA(0): "1280x688_60"        : 1280 x  688 @  60.0 \
Hz  (from: X Configuration file ModeLine) (II) Nov 22 10:59:34 NVIDIA(0): "1024x768"  \
: 1024 x  768 @  75.0 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): \
"1024x768_75"        : 1024 x  768 @  75.0 Hz  (from: X Server, VESA) (II) Nov 22 \
10:59:34 NVIDIA(0): "1024x768_70"        : 1024 x  768 @  70.1 Hz  (from: X Server, \
VESA) (II) Nov 22 10:59:34 NVIDIA(0): "1024x768_60"        : 1024 x  768 @  60.0 Hz  \
(from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "1024x768_87i"       : 1024 x  \
768 @  87.0 Hz Interlace  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): \
"832x624"            :  832 x  624 @  74.6 Hz  (from: X Server) (II) Nov 22 10:59:34 \
NVIDIA(0): "832x624_75"         :  832 x  624 @  74.6 Hz  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "800x600"            :  800 x  600 @  85.1 Hz  (from: X \
Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "800x600_85"         :  800 x  600 @  \
85.1 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "800x600_75"         \
:  800 x  600 @  75.0 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): \
"800x600_72"         :  800 x  600 @  72.2 Hz  (from: X Server, VESA) (II) Nov 22 \
10:59:34 NVIDIA(0): "800x600_60"         :  800 x  600 @  60.3 Hz  (from: X Server, \
VESA) (II) Nov 22 10:59:34 NVIDIA(0): "800x600_56"         :  800 x  600 @  56.2 Hz  \
(from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "720x480"            :  720 x  \
480 @  59.9 Hz  (from: X Configuration file ModeLine, EDID) (II) Nov 22 10:59:34 \
NVIDIA(0): "720x480_60"         :  720 x  480 @  59.9 Hz  (from: X Configuration file \
ModeLine, EDID) (II) Nov 22 10:59:34 NVIDIA(0): "720x480_60i"        : (1440)x 480 @ \
59.94/60 Hz Interlace (CEA-861B Format 6) (from: EDID) (II) Nov 22 10:59:34 \
NVIDIA(0): "720x400"            :  720 x  400 @  85.0 Hz  (from: X Server, VESA) (II) \
Nov 22 10:59:34 NVIDIA(0): "720x400_85"         :  720 x  400 @  85.0 Hz  (from: X \
Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "700x525"            :  700 x  525 @  \
74.8 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "700x525d75"     \
:  700 x  525 @  74.8 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"700x525d60"         :  700 x  525 @  60.0 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "640x512"            :  640 x  512 @  85.0 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "640x512d85"         :  640 x  512 @ \
85.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "640x512d75"     \
:  640 x  512 @  75.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"640x512d60"         :  640 x  512 @  60.0 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "640x480"            :  640 x  480 @  85.0 Hz  (from: X \
Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "640x480_85"         :  640 x  480 @  \
85.0 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "640x480_75"         \
:  640 x  480 @  75.0 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): \
"640x480_73"         :  640 x  480 @  72.8 Hz  (from: X Server, VESA) (II) Nov 22 \
10:59:34 NVIDIA(0): "640x480_60"         :  640 x  480 @  59.9 Hz  (from: X Server, \
VESA) (II) Nov 22 10:59:34 NVIDIA(0): "640x480_60_0"       :  640 x  480 @ 59.94/60 \
Hz Interlace (CEA-861B Format 1) (from: EDID) (II) Nov 22 10:59:34 NVIDIA(0): \
"640x480d85"         :  640 x  480 @  85.1 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "640x480d60"         :  640 x  480 @  60.0 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "640x400"            :  640 x  400 @ \
85.1 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): "640x400_85"         \
:  640 x  400 @  85.1 Hz  (from: X Server, VESA) (II) Nov 22 10:59:34 NVIDIA(0): \
"640x350"            :  640 x  350 @  85.1 Hz  (from: X Server, VESA) (II) Nov 22 \
10:59:34 NVIDIA(0): "640x350_85"         :  640 x  350 @  85.1 Hz  (from: X Server, \
VESA) (II) Nov 22 10:59:34 NVIDIA(0): "576x432"            :  576 x  432 @  75.0 Hz \
DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "576x432d75"         :  \
576 x  432 @  75.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"512x384"            :  512 x  384 @  85.0 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "512x384d85"         :  512 x  384 @  85.0 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "512x384d75"         :  512 x  384 @ \
75.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "512x384d70"     \
:  512 x  384 @  70.1 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"512x384d60"         :  512 x  384 @  60.0 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "512x384d87i"        :  512 x  384 @  87.1 Hz Interlace \
DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "416x312"            :  \
416 x  312 @  74.7 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"416x312d75"         :  416 x  312 @  74.7 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "400x300"            :  400 x  300 @  85.3 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "400x300d85"         :  400 x  300 @ \
85.3 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "400x300d75"     \
:  400 x  300 @  75.1 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"400x300d72"         :  400 x  300 @  72.2 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "400x300d60"         :  400 x  300 @  60.3 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "400x300d56"         :  400 x  300 @ \
56.3 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "360x200"        \
:  360 x  200 @  85.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"360x200d85"         :  360 x  200 @  85.0 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "320x240"            :  320 x  240 @  85.2 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "320x240d85"         :  320 x  240 @ \
85.2 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "320x240d75"     \
:  320 x  240 @  75.0 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"320x240d73"         :  320 x  240 @  72.8 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "320x240d60"         :  320 x  240 @  60.1 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "320x200"            :  320 x  200 @ \
85.3 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): "320x200d85"     \
:  320 x  200 @  85.3 Hz DoubleScan  (from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): \
"320x175"            :  320 x  175 @  85.3 Hz DoubleScan  (from: X Server) (II) Nov \
22 10:59:34 NVIDIA(0): "320x175d85"         :  320 x  175 @  85.3 Hz DoubleScan  \
(from: X Server) (II) Nov 22 10:59:34 NVIDIA(0): --- End of ModePool for SHARP HDMI \
(DFP-0): --- (II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): Assigned Display Device: DFP-0
(II) Nov 22 10:59:34 NVIDIA(0): Validated modes:
(II) Nov 22 10:59:34 NVIDIA(0): Virtual screen size determined to be 1280 x 720
(II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): Implicitly adding the following modes to X Screen 0 \
(these (II) Nov 22 10:59:34 NVIDIA(0):     will be available via XRandR and \
XF86VidMode): (II) Nov 22 10:59:34 NVIDIA(0): 
(II) Nov 22 10:59:34 NVIDIA(0): "1280x720_60_0" : 1280 x  720 @ 59.94/60 Hz (CEA-861B \
Format 4) (II) Nov 22 10:59:34 NVIDIA(0): "1368x720"      : 1280 x  688 @  60.0 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "832x624"       :  832 x  624 @  74.6 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "800x600"       :  800 x  600 @  85.1 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "800x600_75"    :  800 x  600 @  75.0 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "800x600_72"    :  800 x  600 @  72.2 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "800x600_60"    :  800 x  600 @  60.3 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "800x600_56"    :  800 x  600 @  56.2 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "720x480"       :  720 x  480 @  59.9 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "720x480_60i"   : (1440)x 480 @ 59.94/60 Hz Interlace \
(CEA-861B Format 6) (II) Nov 22 10:59:34 NVIDIA(0): "720x400"       :  720 x  400 @  \
85.0 Hz  (II) Nov 22 10:59:34 NVIDIA(0): "700x525"       :  700 x  525 @  74.8 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "700x525d60"    :  700 x  525 @  60.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x512"       :  640 x  512 @  85.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x512d75"    :  640 x  512 @  75.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x512d60"    :  640 x  512 @  60.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x480"       :  640 x  480 @  85.0 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "640x480_75"    :  640 x  480 @  75.0 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "640x480_73"    :  640 x  480 @  72.8 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "640x480_60"    :  640 x  480 @  59.9 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "640x480_60_0"  :  640 x  480 @ 59.94/60 Hz Interlace \
(CEA-861B Format 1) (II) Nov 22 10:59:34 NVIDIA(0): "640x480d85"    :  640 x  480 @  \
85.1 Hz DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x480d60"    :  640 x  480 @  \
60.0 Hz DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "640x400"       :  640 x  400 @  \
85.1 Hz  (II) Nov 22 10:59:34 NVIDIA(0): "640x350"       :  640 x  350 @  85.1 Hz 
(II) Nov 22 10:59:34 NVIDIA(0): "576x432"       :  576 x  432 @  75.0 Hz DoubleScan 
(II) Nov 22 10:59:34 NVIDIA(0): "512x384"       :  512 x  384 @  85.0 Hz DoubleScan 
(II) Nov 22 10:59:34 NVIDIA(0): "512x384d75"    :  512 x  384 @  75.0 Hz DoubleScan 
(II) Nov 22 10:59:34 NVIDIA(0): "512x384d70"    :  512 x  384 @  70.1 Hz DoubleScan 
(II) Nov 22 10:59:34 NVIDIA(0): "512x384d60"    :  512 x  384 @  60.0 Hz DoubleScan 
(II) Nov 22 10:59:34 NVIDIA(0): "512x384d87i"   :  512 x  384 @  87.1 Hz Interlace \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "416x312"       :  416 x  312 @  74.7 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "400x300"       :  400 x  300 @  85.3 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "400x300d75"    :  400 x  300 @  75.1 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "400x300d72"    :  400 x  300 @  72.2 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "400x300d60"    :  400 x  300 @  60.3 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "400x300d56"    :  400 x  300 @  56.3 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "360x200"       :  360 x  200 @  85.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x240"       :  320 x  240 @  85.2 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x240d75"    :  320 x  240 @  75.0 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x240d73"    :  320 x  240 @  72.8 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x240d60"    :  320 x  240 @  60.1 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x200"       :  320 x  200 @  85.3 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): "320x175"       :  320 x  175 @  85.3 Hz \
DoubleScan  (II) Nov 22 10:59:34 NVIDIA(0): 
(**) Nov 22 10:59:34 NVIDIA(0): DPI set to (100, 100); computed from "DPI" X config \
option (==) Nov 22 10:59:34 NVIDIA(0): Enabling 32-bit ARGB GLX visuals.
(--) Depth 24 pixmap format is 32 bpp
(II) Nov 22 10:59:34 NVIDIA(0): Initialized GPU GART.
(II) Nov 22 10:59:34 NVIDIA(0): Setting mode "1280x720"
(II) Loading extension NV-GLX
(II) Nov 22 10:59:34 NVIDIA(0): Initialized OpenGL Acceleration
(==) NVIDIA(0): Disabling shared memory pixmaps
(II) Nov 22 10:59:34 NVIDIA(0): Initialized X Rendering Acceleration
(==) NVIDIA(0): Backing store disabled
(==) NVIDIA(0): Silken mouse enabled
(==) NVIDIA(0): DPMS enabled
(II) Loading extension NV-CONTROL
(II) Loading extension XINERAMA
(WW) NVIDIA(0): Option "Noint10" is not used
(WW) NVIDIA(0): Option "InitPrimary" is not used
(WW) NVIDIA(0): Option "XAANoOffscreenPixmaps" is not used
(==) RandR enabled
(II) Initializing built-in extension Generic Event Extension
(II) Initializing built-in extension SHAPE
(II) Initializing built-in extension MIT-SHM
(II) Initializing built-in extension XInputExtension
(II) Initializing built-in extension XTEST
(II) Initializing built-in extension BIG-REQUESTS
(II) Initializing built-in extension SYNC
(II) Initializing built-in extension XKEYBOARD
(II) Initializing built-in extension XC-MISC
(II) Initializing built-in extension XINERAMA
(II) Initializing built-in extension XFIXES
(II) Initializing built-in extension RENDER
(II) Initializing built-in extension RANDR
(II) Initializing built-in extension COMPOSITE
(II) Initializing built-in extension DAMAGE
(II) Initializing extension GLX
(II) config/hal: Adding input device Broadcom Corp.   Keyboard
(II) LoadModule: "evdev"
(II) Loading /usr/local/lib/xorg/modules/input/evdev_drv.so
(II) Module evdev: vendor="X.Org Foundation"
	compiled for 1.7.99.1, module version = 2.3.0
	Module class: X.Org XInput Driver
	ABI class: X.Org XInput driver, version 7.0
(**) Broadcom Corp.   Keyboard: always reports core events
(**) Broadcom Corp.   Keyboard: Device: "/dev/input/event9"
(II) Broadcom Corp.   Keyboard: Found absolute axes
(II) Broadcom Corp.   Keyboard: Found keys
(II) Broadcom Corp.   Keyboard: Configuring as mouse
(II) Broadcom Corp.   Keyboard: Configuring as keyboard
(II) XINPUT: Adding extended input device "Broadcom Corp.   Keyboard" (type: \
KEYBOARD) (**) Option "xkb_rules" "evdev"
(**) Option "xkb_model" "evdev"
(**) Option "xkb_layout" "us"
(**) Broadcom Corp.   Keyboard: (accel) keeping acceleration scheme 1
(**) Broadcom Corp.   Keyboard: (accel) acceleration profile 0
(II) Broadcom Corp.   Keyboard: initialized for absolute axes.
[Xi] Too many valuators reported for device 'Virtual core pointer'. Ignoring event.
(II) config/hal: removing device Broadcom Corp.   Keyboard
(II) Broadcom Corp.   Keyboard: Close
(II) UnloadModule: "evdev"
(II) config/hal: Adding input device Broadcom Corp.   Keyboard
(**) Broadcom Corp.   Keyboard: always reports core events
(**) Broadcom Corp.   Keyboard: Device: "/dev/input/event9"
(II) Broadcom Corp.   Keyboard: Found absolute axes
(II) Broadcom Corp.   Keyboard: Found keys
(II) Broadcom Corp.   Keyboard: Configuring as mouse
(II) Broadcom Corp.   Keyboard: Configuring as keyboard
(II) XINPUT: Adding extended input device "Broadcom Corp.   Keyboard" (type: \
KEYBOARD) (**) Option "xkb_rules" "evdev"
(**) Option "xkb_model" "evdev"
(**) Option "xkb_layout" "us"
(**) Broadcom Corp.   Keyboard: (accel) keeping acceleration scheme 1
(**) Broadcom Corp.   Keyboard: (accel) acceleration profile 0
(II) Broadcom Corp.   Keyboard: initialized for absolute axes.
(II) config/hal: removing device Broadcom Corp.   Keyboard
(II) Broadcom Corp.   Keyboard: Close
(II) UnloadModule: "evdev"


["xorg.conf.nvidia" (text/plain)]

# nvidia-settings: X configuration file generated by nvidia-settings
# nvidia-settings:  version 1.0  (buildmeister@builder62)  Mon Aug 11 12:30:09 PDT 2008

Section "ServerLayout"
    Identifier     "Layout0"
    Screen      0  "Screen0" 0 0
    Screen      1  "Screen1" RightOf "Screen0"
#    Screen      2  "Screen2" RightOf "Screen1"
#    Screen      3  "Screen3" RightOf "Screen2"
#    Screen      4  "Screen4" RightOf "Screen3"
    Option "AutoAddDevices" "False"
    Option         "SingleCard" "yes"
    InputDevice    "Keyboard0" "CoreKeyboard"
    InputDevice    "Mouse0" "CorePointer"
    Option   "AIGLX"   "true"
EndSection

Section "ServerLayout"
    Identifier     "myth"
    Screen      0  "Screen2" 0 0
#    InputDevice    "MouseMyth" "CorePointer"
#    InputDevice    "KeyboardMyth" "CoreKeyboard"
    Option         "SingleCard" "yes"
    Option "AutoAddDevices" "On"
    Option   "AIGLX"   "true"
    Option	   "xinerama" "false"
EndSection

Section "Extensions"
    Option         "Composite" "Enable"
    Option         "RENDER" "Enable"
    Option         "DAMAGE" "Enable"
EndSection

Section "Files"
EndSection

Section "Module"
    Load           "dbe"
    Load           "extmod"
    Load           "type1"
    Load           "freetype"
    Load           "glx"
EndSection

Section "ServerFlags"
    Option         "Xinerama" "0"
        Option          "blank time"    "0"
        Option          "standby time"  "0"
        Option          "suspend time"  "0"
        Option          "off time"      "0"
        Option          "DontZap"   "true"
EndSection

Section "InputDevice"
    # generated from default
    Identifier     "Mouse0"
    Driver         "mouse"
    Option         "Protocol" "auto"
    Option         "Device" "/dev/psaux"
    Option         "Emulate3Buttons" "no"
    Option         "ZAxisMapping" "4 5"
EndSection

Section "InputDevice"
    # generated from default
    Identifier     "Keyboard0"
    Driver         "kbd"
EndSection

#Section "InputDevice"
#    Identifier     "KeyboardMyth"
#    Driver         "evdev"
#    Option         "device" "/etc/mdm/devices/keyboard3"
#    Option         "CoreKeyboard"
#EndSection

#Section "InputDevice"
#    Identifier     "MouseMyth"
#    Driver         "evdev"
#    Option         "Protocol" "auto"
#    Option         "Device" "/etc/mdm/devices/mouse3"
#    Option         "ZAxisMapping" "4 5 6 7"
#EndSection

Section "Monitor"
    # HorizSync source: edid, VertRefresh source: edid
    Identifier     "niko"
    VendorName     "Unknown"
    ModelName      "Niko-1906R"
    HorizSync       30.0 - 83.0
    VertRefresh     50.0 - 76.0
    Option         "DPMS"
EndSection

Section "Monitor"
    # HorizSync source: edid, VertRefresh source: edid
    Identifier     "planar"
    VendorName     "Unknown"
    ModelName      "PNR PX212M"
    HorizSync       31.0 - 92.0
    VertRefresh     56.0 - 72.0
    Modeline "1280x1024@60"   108   1280 1328 1440 1688   1024 1025 1028 1066  +hsync +vsync
    Modeline "1024x768@75"   78.75  1024 1040 1136 1312  768 769 772 800 +hsync +vsync
    Modeline "1024x768@70"   75.00  1024 1048 1184 1328  768 771 777 806 -hsync -vsync
    Modeline "1024x768@60"   65.00  1024 1048 1184 1344  768 771 777 806 -hsync -vsync
    Option         "DPMS"
EndSection

Section "Monitor"
    # HorizSync source: edid, VertRefresh source: edid
    # DFP-0 on the 285
    Identifier     "i-inc"
    VendorName     "Unknown"
    ModelName      "HSD CY199"
    HorizSync       24.0 - 80.0
    VertRefresh     56.0 - 75.0
    Option         "DPMS"
EndSection

Section "Monitor"
    # HorizSync source: edid, VertRefresh source: edid
    # DFP-1 on the 285

#    Option         "DPMS"
	# Block type: 2:0 3:fc
	Identifier "sharp"
	VendorName "SHP"
	ModelName "SHARP HDMI"
	# Block type: 2:0 3:fc
	# Block type: 2:0 3:fd
	HorizSync 15-46
	VertRefresh 59-61
	# Max dot clock (video bandwidth) 80 MHz
	# DPMS capabilities: Active off:yes  Suspend:no  Standby:no

	Mode 	"1920x1080"	# vfreq 60.053Hz, hfreq 33.750kHz
		DotClock	74.250000
		HTimings	1920 2008 2052 2200
		VTimings	540 542 547 562
		Flags	"Interlace" "+HSync" "+VSync"
	EndMode
	Mode 	"1368x720"	# vfreq 60.053Hz, hfreq 33.750kHz
		DotClock	79.7
		HTimings	1280 1440 1480 1752
		VTimings	688 722 724 758
		Flags	"+HSync" "+VSync"
	EndMode
	Mode 	"720x480"	# vfreq 59.940Hz, hfreq 31.469kHz
		DotClock	27.000000
		HTimings	720 736 798 858
		VTimings	480 489 495 525
		Flags	"-HSync" "-VSync"
	EndMode
	# Block type: 2:0 3:fc
	# Block type: 2:0 3:fd

EndSection

Section "Monitor"
    # HorizSync source: edid, VertRefresh source: edid
    Identifier     "dummy"
    VendorName     "Unknown"
    ModelName      "HSD CY199"
    HorizSync       24.0 - 80.0
    VertRefresh     56.0 - 75.0
    Option         "DPMS"
EndSection

Section "Device"
    Identifier     "Device0"
    Driver         "nvidia"
#    Driver         "nouveau"
    VendorName     "NVIDIA Corporation"
    BoardName      "9400GT"
    Option         "ProbeAllGpus" "false"
    Option         "Noint10" "true"
    Option         "InitPrimary" "false"
    Option         "Twinview" "false"
    Option         "MultiGPU" "off"
    Option         "SLI" "off"
    BusID          "PCI:7:0:0"
    Screen          0
    Option   "XAANoOffscreenPixmaps"   "true"
   Option   "AllowGLXWithComposite"   "true"
   Option   "TripleBuffer"   "true"
EndSection

Section "Device"
    Identifier     "Device1"
   Driver         "nvidia"
#    Driver         "nouveau"
    VendorName     "NVIDIA Corporation"
    BoardName      "9400GT"
    Option         "ProbeAllGpus" "false"
    Option         "Noint10" "true"
    Option         "InitPrimary" "false"
    Option         "Twinview" "false"
    Option         "MultiGPU" "off"
    Option         "SLI" "off"
    BusID          "PCI:7:0:0"
    Screen          1
    Option   "XAANoOffscreenPixmaps"   "true"
   Option   "AllowGLXWithComposite"   "true"
   Option   "TripleBuffer"   "true"
EndSection

Section "Device"
    Identifier     "Device2"
    Driver         "nvidia"
#    Driver         "nouveau"
    VendorName     "NVIDIA Corporation"
    BoardName      "9500GT"
    Option         "ProbeAllGpus" "false"
    Option         "Noint10" "true"
    Option         "InitPrimary" "false"
    Option         "Twinview" "false"
    Option         "MultiGPU" "off"
    Option         "SLI" "off"
    BusID          "PCI:2:0:0"
    Option   "UseEdidDpi"   "FALSE"
    Option         "DPI" "100 x 100"
    Option "ModeDebug" "true"
    Screen          0
    Option   "AllowGLXWithComposite"   "true"
   Option   "TripleBuffer"   "true"
   Option   "XAANoOffscreenPixmaps"   "true"

EndSection

Section "Device"
    Identifier     "Device3"
    Driver         "nvidia"
#    Driver         "nouveau"
    VendorName     "NVIDIA Corporation"
    BoardName      "9500GT"
    Option         "ProbeAllGpus" "false"
    Option         "Noint10" "true"
#    Option         "InitPrimary" "false"
    Option         "Twinview" "false"
    Option         "MultiGPU" "off"
    Option         "SLI" "off"
    BusID          "PCI:2:0:0"
    Screen          1
EndSection


Section "Screen"
    Identifier     "Screen1"
    Device         "Device1"
    Monitor        "niko"
    DefaultDepth    24
    Option         "TwinView" "0"
    Option         "metamodes" "DFP-1: nvidia-auto-select +0+0"
    SubSection     "Display"
        Depth       24
    EndSubSection
EndSection

Section "Screen"
    Identifier     "Screen3"
    Device         "Device3"
    Monitor        "planar"
    DefaultDepth    24
    Option         "TwinView" "0"
#    Option	   "IgnoreEDID" "True"
#    Option	   "ExactModeTimingsDVI" "True"
#    Option	   "ModeValidation" "NoDFPNativeResolutionCheck"
#    Option         "metamodes" "DFP-0: 1024x768@60 +0+0"
    SubSection     "Display"
        Depth       24
        Modes      "1024x768@60"
    EndSubSection
EndSection

Section "Screen"
    Identifier     "Screen2"
    Device         "Device2"
    Monitor        "sharp"
    DefaultDepth    24
    Option         "TwinView" "0"
#    Option         "metamodes" "nvidia-auto-select +0+0"
#    Option	   "IgnoreEDID" "True"
# Option "UseEDID" "FALSE"
#3    Option         "ExactModeTimingsDVI" "True"
#3    Option         "ModeValidation" "NoDFPNativeResolutionCheck"
# Option "ModeValidation" "NoEdidModes"
#3    Option         "metamodes" "DFP-0: 1368x720 +0+0"
#    Option         "metamodes" "DFP-0: 1920x1080 +0+0"
#    Option         "metamodes" "nvidia-auto-select +0+0"

    SubSection     "Display"
        Depth       24
	Modes      "1280x720"
#3	Modes       "1368x720"
    EndSubSection
EndSection

Section "Screen"
    Identifier     "Screen0"
    Device         "Device0"
    Monitor        "i-inc"
    DefaultDepth    24
    Option         "TwinView" "0"
#    Option	   "IgnoreEDID" "True"
#    Option	   "ExactModeTimingsDVI" "True"
#    Option	   "ModeValidation" "NoDFPNativeResolutionCheck"
#    Option         "metamodes" "DFP-0: 1368x720@60 +0+0"
    Option         "metamodes" "nvidia-auto-select +0+0"
    SubSection     "Display"
        Depth       24
    EndSubSection
EndSection

Section "Screen"
    Identifier     "Screen4"
    Device         "Device4"
    Monitor        "dummy"
    DefaultDepth    24
    Option         "TwinView" "0"
    SubSection     "Display"
        Depth       24
    EndSubSection
EndSection


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