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List: freedesktop-xorg
Subject: Re: Xgl/Xegl future?
From: Michel =?ISO-8859-1?Q?D=E4nzer?= <michel () daenzer ! net>
Date: 2005-08-26 3:05:04
Message-ID: 1125025504.4364.284.camel () localhost
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On Thu, 2005-08-25 at 18:30 +0200, Matthias Hopf wrote:
> On Aug 24, 05 10:59:28 -0600, Brian Paul wrote:
> > >>>>But an OpenGL based Xserver can use the graphics hardware for scaling
> > >>>>and color conversion of XV surfaces (that's what I've been working on).
> > >>>
> > >>>So can a GL based compositing manager.
> > >>
> > >>No. Not with current Xservers. No way to get YUV / YUY2 data in native
> > >>format. This isn't easily possible to implement, either, as the PutImage
> > >>call does not have to completely fill a Window, and RGB data can be
> > >>drawn over it afterwards as well.
> > >
> > >Obviously a GL compositing manager wouldn't be doing the YUV to RGB
> > >conversion, since the compositing manager is at the wrong level. It
> > >should be done in the XV handler of the driver in the DDX. It's been
> > >done in several KAA (aka EXA) drivers before, using the graphics
> > >hardware for scaling.
>
> Yes, but as soon as we want an abstraction layer (in this case OpenGL),
> this isn't easily accessible, as several hardware vendors chose to not
> convert YUV to RGB on PutImage, but during scanout (using color keying
> for selecting the YUV framebuffer).
We're not talking about overlays (which will be little use with
compositing) but about using the 3D engine to do the colourspace
conversion and scaling.
--
Earthling Michel Dänzer | Debian (powerpc), X and DRI developer
Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer
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