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List: flightgear-devel
Subject: Re: [Flightgear-devel] How to convert from WGS84 coordinates?
From: "Roberto Inzerillo" <robicd () gmx ! net>
Date: 2005-01-27 14:55:59
Message-ID: 17676.1106837759 () www43 ! gmx ! net
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Hi Fred,
> > >>>Datum: WGS84
> > >>>Projection: NUTM33
> > >>>Coordinate top left
> > >>>x: 353620.2 y: 4225543.6
> > >>>Coordinate bottom right
> > >>>x: 354212.2 y: 4225976.1
> > > These are UTM North Zone 33
>
> I entered these coordinates in fgsd and I had my test picture mirrored
> upside
> down. It appears that your bottom has a northings (y) value greater than
> your
> top.
>
> Anyway, I get these ( decimal ) values :
> x: 353620.2 y: 4225543.6 => lat: 38.16592 lon: 13.32904
> x: 354212.2 y: 4225976.1 => lat: 38.16991 lon: 13.33570
You're totally right. That can't be. Bottom right coordinate is wrong of
course.
I checked again (not the same image, but from the same source, which is
www.atlanteitaliano.it, and at almost same coordinates) and I got what
follows:
Top Left x: 353582.4 y: 4225544.6
Bottom right x: 354210.8 y: 4225048.5
Anyway, can you please explain to me how to place some aerial/pictures into
a scene in order to texture the terrain? I'd like to use those pictures from
www.atlanteitaliano.it but I don't find any docs about this procedure. I
know it's possible, there are screenshots at www.flightgear.org, but there's
no documentation.
Thx,
Roberto
--
Sparen beginnt mit GMX DSL: http://www.gmx.net/de/go/dsl
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