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List: flightgear-devel
Subject: Re: [Flightgear-devel] Bruce Perens Street Map of USA
From: David Findlay <david_j_findlay () yahoo ! com ! au>
Date: 2002-03-20 22:18:17
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On Wed, 20 Mar 2002 22:31, you wrote:
> David Findlay writes:
> > This might be of use to us. Could we include this sort of data in
> > the FGFS scenery?
>
> No, we cannot, with our current approach -- it would create far too
> many polygons. Even moving to VMap1 pretty-much kills the scenery
> engine, and that just adds major regional roads and more detailed
> polygons. The only way to get something like that with current
> technology in is to generate giant textures for each tile.
Could we handle it with some form of arbitary level of detail? i.e. at a
certain distance chance roads to lines, then make them disappear completely
further away? I suppose similiar would need to be done to the terrain to drop
the detail level there too. Thanks,
David
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