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List: flightgear-cvs
Subject: [Flightgear-cvslogs] CVS: FlightGear/src/Main renderer.cxx, 1.21,
From: Erik Hofman <ehofman () flightgear ! org>
Date: 2005-06-26 17:21:20
Message-ID: E1Dmaoq-0004qj-00 () baron ! me ! umn ! edu
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Update of /var/cvs/FlightGear-0.9/FlightGear/src/Main
In directory baron:/tmp/cvs-serv18552/src/Main
Modified Files:
renderer.cxx
Log Message:
Harald JOHNSEN:
Changes
=======
New volumetric shadows for FlightGear.
There is now two new checkboxes in the rendering dialog to enable/disable shadows
for the user aircraft and for static scenery objects (ie those defined in the .stg \
files). AI and random objects are not handled for the moment.
known bugs
==========
- ghost objects
Index: renderer.cxx
===================================================================
RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Main/renderer.cxx,v
retrieving revision 1.21
retrieving revision 1.22
diff -C2 -r1.21 -r1.22
*** renderer.cxx 25 Jun 2005 11:21:18 -0000 1.21
--- renderer.cxx 26 Jun 2005 17:21:18 -0000 1.22
***************
*** 52,55 ****
--- 52,57 ----
#include <simgear/environment/visual_enviro.hxx>
+ #include <simgear/scene/model/shadowvolume.hxx>
+
#include <Scenery/tileentry.hxx>
#include <Time/light.hxx>
***************
*** 116,119 ****
--- 118,123 ----
ssgSimpleState *menus;
+ SGShadowVolume *shadows;
+
FGRenderer::FGRenderer()
{
***************
*** 171,174 ****
--- 175,183 ----
menus->disable( GL_TEXTURE_2D );
menus->enable( GL_BLEND );
+
+ shadows = new SGShadowVolume;
+ shadows->init( fgGetNode("/sim/rendering", true) );
+ shadows->addOccluder( globals->get_scenery()->get_aircraft_branch(), \
SGShadowVolume::occluderTypeAircraft ); +
}
***************
*** 442,445 ****
--- 451,462 ----
thesky->reposition( sstate, delta_time_sec );
+
+ shadows->setupShadows(
+ current__view->getLongitude_deg(),
+ current__view->getLatitude_deg(),
+ globals->get_time_params()->getGst(),
+ globals->get_ephem()->getSunRightAscension(),
+ globals->get_ephem()->getSunDeclination(),
+ l->get_sun_angle());
}
***************
*** 681,684 ****
--- 698,708 ----
fgGetDouble("/velocities/airspeed-kt", 0.0));
+ // compute shadows and project them on screen
+ bool is_internal = globals->get_current_view()->getInternal();
+ // draw before ac because ac internal rendering clear the depth buffer
+
+ if( is_internal )
+ shadows->endOfFrame();
+
if ( draw_otw ) {
FGTileMgr::set_tile_filter( false );
***************
*** 697,700 ****
--- 721,726 ----
globals->get_aircraft_model()->select( true );
}
+ if( !is_internal )
+ shadows->endOfFrame();
// display HUD && Panel
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