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List:       bzflag-dev
Subject:    [ bzflag-Patches-2710713 ] Dead reckoning in z direction fix
From:       "SourceForge.net" <noreply () sourceforge ! net>
Date:       2009-03-25 0:57:27
Message-ID: E1LmHQt-0001HN-4P () d45xhf1 ! ch3 ! sourceforge ! com
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Patches item #2710713, was opened at 2009-03-24 17:46
Message generated for change (Comment added) made by jeffm2501
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=303248&aid=2710713&group_id=3248

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: BZFlag
Group: None
Status: Open
> Resolution: Accepted
Priority: 5
Private: No
Submitted By: William Hahne (will07c5)
> Assigned to: Jeff Myers (jeffm2501)
Summary: Dead reckoning in z direction fix

Initial Comment:
This fixes a bug in dead reckoning that caused the tank to appear to "float" in \
midair for a split second after landing.

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> Comment By: Jeff Myers (jeffm2501)
Date: 2009-03-24 17:57

Message:
Not really the entirety of the DR bug but a good catch to find. The net
effect of what you fixed is that the tank will now stop when it hits the
ground, not one frame below and snap back. This wasn't a big issue as the
"squish" on landing would hide it. 

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=303248&aid=2710713&group_id=3248

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