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List:       batik-users
Subject:    Re: Using Batik for basic SVG generation
From:       Anthony Rowlands <draftomatic () gmail ! com>
Date:       2012-07-27 17:04:20
Message-ID: 5012CA14.8010104 () gmail ! com
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Fantastic response, thank you! And thanks to the others who responded to 
me as well.

Anthony

On 7/26/2012 6:27 PM, DeWeese Thomas wrote:
> Hi Anthony,
> 	Sorry my day job is currently very busy.
> 
> On Jul 20, 2012, at 1:23 PM, Anthony Rowlands wrote:
> 
> > I am evaluating Batik for my work. My main requirement is to generate SVG \
> > documents in Java, which will mostly be used by JavaScript for display or simply \
> > streamed somewhere else. So I am interested in generating SVG documents as \
> > strings and have no interest in Swing or working with Java Graphics. I also need \
> > the rasterizer packages for creating images out of the SVG, which I have \
> > experimented with and am impressed with so far. 
> > So what would be the recommended way of doing this? The main feature of Batik \
> > seems to be a mapping between Java's Graphics API and an SVG document, so that \
> > you can code using Java's built-in API's and have an SVG document come out of it.
> 	Actually I would say the SVG rendering engine (largely shared by the rasterizer \
> and swing components) is a much more important part of Batik compared with the \
> SVGGraphics2D (certainly by lines of code). 
> > Question 1: If I don't need any of the features of AWT/Swing/Graphics etc., would \
> > it make more sense to build the SVG myself using only Java's XML API's and only \
> > use the rasterizer from Batik? This seems to be the best route right now to avoid \
> > the overhead of programming to the SVGGraphics2D API.
> 	There is no problem with doing this.  This generally results in cleaner SVG but \
> often is more lines of code. And especially for complex items (bezier paths and the \
> like) can be a little cumbersome. 
> > Question 2: If I do this, and I have a huge SVG document as a String, is there an \
> > entry point back into SVGGraphics2D so that, if I eventually want to use the \
> > SVGGraphics2D features, I can start from an existing SVG document? I'm assuming \
> > there is such an entry point, but what happens if I then stream the document back \
> > out of SVGGraphics2D? I assume Batik will re-jigger the document in some way - \
> > can you comment on what will happen?
> 	The SVGGraphics2D only ever splits SVG out.  You can't take an SVG document and \
> "put it into" an SVGGraphics2D.  That said you can use the SVGGraphics2D to draw \
> "snippets" that you can then insert into an existing SVG Document (built from your \
> string) using all the normal XML commands.  This is most useful if you have some \
> body of drawing code already and you want to leverage that for parts of the SVG \
> document. 
> 	Thomas
> 
> 
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