From atlantik-devel Fri Jan 31 18:26:57 2003 From: Sylvain Rochet Date: Fri, 31 Jan 2003 18:26:57 +0000 To: atlantik-devel Subject: [atlantik-devel] [Bug 53762] New: playerid desynchronisated after reconnect X-MARC-Message: https://marc.info/?l=atlantik-devel&m=104403768330742 ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. http://bugs.kde.org/show_bug.cgi?id=53762 Summary: playerid desynchronisated after reconnect Product: atlantik Version: unspecified Platform: Debian testing OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: NOR Component: monopd AssignedTo: atlantik-devel@mail.kde.org ReportedBy: sylvain.rochet@laposte.net Version: 0.8.0 CVS 2003/01/31 (using KDE KDE 3.1) Installed from: Debian stable Packages OS: Linux If reconnect lot of time that exceed maximum number of reconnections... monopd get in real trouble when creating a new game: -- for example: server send playerid = 125 and a possible list of player is: 126 128 132 Strange ! I consider that has a security hole... it's impossible to create a game after that :( Sylvain Rochet _______________________________________________ atlantik-devel mailing list atlantik-devel@mail.kde.org http://mail.kde.org/mailman/listinfo/atlantik-devel