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List:       atlantik-devel
Subject:    [atlantik-devel] CVS: kdegames/atlantik/libatlantikclient atlantik_network.cpp,1.33,1.34 atlantik_ne
From:       kde () office ! kde ! org
Date:       2002-06-27 23:10:22
[Download RAW message or body]

Update of /home/kde/kdegames/atlantik/libatlantikclient
In directory office:/tmp/cvs-serv9261/libatlantikclient

Modified Files:
	atlantik_network.cpp atlantik_network.h 
Log Message:
generalised BoardDisplay::displayCard into displayText so it can be used for other \
notifications

Index: atlantik_network.cpp
===================================================================
RCS file: /home/kde/kdegames/atlantik/libatlantikclient/atlantik_network.cpp,v
retrieving revision 1.33
retrieving revision 1.34
diff -u -d -r1.33 -r1.34
--- atlantik_network.cpp	2002/06/27 21:18:51	1.33
+++ atlantik_network.cpp	2002/06/27 23:10:20	1.34
@@ -259,7 +259,7 @@
 			{
 				QString type = e.attributeNode(QString("type")).value();
 				if (1 || type == "foo")
-					emit displayCard(e.attributeNode(QString("name")).value(), \
e.attributeNode(QString("description")).value()); +					emit \
displayText(e.attributeNode(QString("name")).value(), \
e.attributeNode(QString("description")).value());  }
 			else if (e.tagName() == "updategamelist")
 			{
@@ -398,7 +398,10 @@
 					// Update whether player is jailed
 					a = e.attributeNode(QString("jailed"));
 					if (player && !a.isNull())
+					{
 						player->setInJail(a.value().toInt());
+						// TODO: emit signal with player ptr so board can setText and display \
something +					}
 
 					// Update player location
 					a = e.attributeNode(QString("location"));

Index: atlantik_network.h
===================================================================
RCS file: /home/kde/kdegames/atlantik/libatlantikclient/atlantik_network.h,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- atlantik_network.h	2002/06/27 21:18:51	1.17
+++ atlantik_network.h	2002/06/27 23:10:20	1.18
@@ -112,7 +112,7 @@
 	void msgError(QString);
 	void msgChat(QString, QString);
 
-	void displayCard(QString, QString);
+	void displayText(QString, QString);
 
 	void gameListClear();
 	void gamelistEndUpdate(QString);

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