[prev in list] [next in list] [prev in thread] [next in thread]
List: amarok-devel
Subject: Re: Standardizing on using milliseconds or seconds in enginecontroller
From: "Ian Monroe" <ian () monroe ! nu>
Date: 2008-12-06 5:17:28
Message-ID: f680fec50812052117y398ce25of90aef2311f54d02 () mail ! gmail ! com
[Download RAW message or body]
On Fri, Dec 5, 2008 at 10:34 PM, Dan Meltzer
<parallelgrapefruit@gmail.com> wrote:
> Hi,
>
> I would really like to standardize on either using milliseconds or
> seconds everywhere in EngineController. Theres all sorts of room for
> errors currently, and inconcistancy. play() expects an offset in
> milliseconds, but trackPosition() returns a time in seconds. I'm not
> sure which would be better to standardize on, however. I'd lean to
> milliseconds, but does anyone have a preference one way or the other?
>
> Dan
Milliseconds makes sense, since this is what Phonon uses.
Ian
_______________________________________________
Amarok-devel mailing list
Amarok-devel@kde.org
https://mail.kde.org/mailman/listinfo/amarok-devel
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic