[prev in list] [next in list] [prev in thread] [next in thread]
List: 9fans
Subject: Re: [9fans] Mac multi-touch mice and p9p acme anyone?
From: Paul Lalonde <plalonde () telus ! net>
Date: 2009-11-27 18:02:28
Message-ID: 04953BC9-CEA0-4154-8A3E-FAE965AD6988 () telus ! net
[Download RAW message or body]
Yes. It's a mod to devdraw that re-interprets mouse-down to mean "read the virtual \
buttons" and passes those along. The hardest part is adjusting the "landing zone" \
for the buttons - it turns out thirds isn't where I click :-)
It would be a good job throughout the desktop if I could figure out how to suppress \
delivery of the real button clicks (filter them out of the desktop event queue), but \
I've not managed that yet.
Paul
On 2009-11-27, at 8:35 AM, Eric Van Hensbergen wrote:
> Proper acme chords? I futzed with it before with the previous apple mice and \
> couldn't get it to work. This with the new multitouch mice?
> -Eric
>
> Sent from my iPhone
>
> On Nov 26, 2009, at 1:58 AM, Paul Lalonde <plalonde@telus.net> wrote:
>
> > I wound up with one of these today, and I just had to mess with it enough to get \
> > chording working through the multi-touch interfaces. I have no idea how it \
> > behaves on a trackpad, but the top 20% of my magic mouse is now 3 separate \
> > buttons with reasonable tapping and chording behaviour. I can tar up my new \
> > devdraw for anyone who cares.
> > I had to make a small change to the build system required to make this work as \
> > well. I had to add a -F/System/Library/PrivateFrameworks to the 9l script - \
> > where's the right place to do this for a single project?
> > Paul
> >
> >
>
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic